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AI Insights · Timothy · July 2022

Top 5 Co-op Games on Unified Platform in Ghana, Q2 2022

Explore the performance trends of the top 5 co-op games in Ghana during Q2 2022, highlighting key metrics such as downloads, revenue, and active users.

Top 5 Co-op Games on Unified Platform in Ghana, Q2 2022

During the second quarter of 2022, the performance of the top five co-op games on a unified platform in Ghana showcased significant trends across downloads, revenue, and active users. Data provided by Sensor Tower offers a detailed glimpse into the market dynamics.

Township from Playrix witnessed an interesting journey in Q2. Weekly downloads saw a noticeable peak, rising from 1.9K at the start of the quarter to a high of 8.6K in the week of May 2nd, before stabilizing around 2.6K by the end of June. Revenue for Township showed moderate fluctuations, peaking at approximately $404 in late April and gradually settling around $288 by the end of June. Active users maintained a relatively stable presence with a slight increase from 14.8K in late March to 19.7K by the end of June.

eFootball™ 2024 by KONAMI experienced steady download numbers, maintaining an average of approximately 3.2K to 4K downloads per week. Revenue saw a significant drop from $558 in late March to a low of $21 in mid-May, before recovering slightly to around $185 by the end of June. The active user base for eFootball™ 2024 remained robust, fluctuating around 130K to 140K throughout the quarter.

1945 - Airplane shooting game from ONESOFT GLOBAL PTE. LTD. showed a steady climb in weekly downloads, starting at 2.6K and reaching a notable peak of 5.2K by late June. Revenue was modest, peaking at $23 in early May and maintaining lower levels around $5 to $15 for most of the quarter. Active users displayed a consistent upward trend, growing from 17.2K in late March to 25.5K by the end of June.

Lords Mobile: Kingdom Wars by IGG.COM had a stable download rate, with weekly downloads hovering around 2.7K to 3.6K, until a significant drop to 555 by the end of June. Revenue peaked at $438 in the first week of May, then gradually declined to $190 by the end of the quarter. Active users saw a downward trend from 10.5K in late March to 7.3K in late June.

The Grand Mafia from Phantix Games experienced relatively stable downloads, averaging around 2.1K to 3.3K per week, but saw a dip to 1.4K in early June before recovering to 2.5K by the end of the quarter. Revenue showed variability, with a peak of $128 in late May and fluctuations around $31 to $109 throughout the quarter. Active users grew steadily from 4.8K in late March to 7.1K by the end of June.

For more detailed insights and data, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2022